.: February 16, 1995.: February 17, 1995.: February 18, 1995.: February 19, 1995Mode(s)Ristar is a developed and published by for the, which released worldwide in February 1995. A game of the same name and genre, was also released, which shared similar themes, while possessing different and gameplay mechanics.The game stars an anthropomorphic cartoon star who uses his hands and long, stretchable arms to both move and combat enemies.
Today we are gonna listen the cheerful Shooting Ristar theme and the wonderful Dancing Leaves theme, both. Be warned: Ristar is notorious for its extremely hard boss battles, and though you got off easy this time, you will not on future planets. Grab the spinner that appears and Ristar will automatically fling himself off of Flora (you'll get your end-of-planet bonuses as Ristar flies through space, cool!!!) and onto the next planet, Undertow.
Reception for the game has been generally positive, but the game's initial release was overshadowed due to the imminent ending of the Genesis's lifecycle and the succession of the and other. While never receiving any sequels, Sega has re-released the game a number of times and on Sega-themed compilations, including the line of releases for. The character has additionally received various cameos in other Sega properties as well.
Contents.Gameplay Ristar plays as a, similar to games in the or series of video games, but focusing less on jumping and speed, and more on the use of Ristar's stretchable arms, which can reach in 8 different main directions. The player must maneuver Ristar through the to its end, while avoiding damage from obstacles and enemies. Ristar's extendable arms are used as the main means of attacking enemies; through extending his arms, grabbing the enemy, and pulling himself towards them into a ' motion to defeat them. The same motion also allows for opening treasure chests containing various items, or striking different parts of the environment, such as knocking trees over.
Additionally, his elastic arms can merely be used for grabbing and/or throwing objects as well.Beyond attacking, Ristar's arms are also used as a method of projecting him through levels. Many pole-like structures are present to swing Ristar from one side to another, across gaps or to ascend or descend platforms vertically.
Ristar is also able to grab on to enemies and objects in mid-air and swing on them. Additionally, 'Star Handles' are placed in levels, where the player must have Ristar grab and use momentum to swing him around in a. Letting go launches him off in a given direction, dependent on the time of release.
If enough momentum is gained, sparkles appear behind Ristar and he performs a move called the 'Meteor Strike', which makes him invincible and able to defeat any enemy upon touching them. When enough momentum is lost, usually a few seconds, flight ceases, and he drops to the ground back into his normal state, though this can be extended by bouncing off walls and ceilings during flight.Every level ends with a special 'Star Handle', which is used to launch Ristar through the end of the level. Bonus points are awarded based on Ristar's altitude when flying offscreen, similar to. Additionally, every level also contains one hidden handle that sends Ristar to a bonus stage, which involve getting through an obstacle course within a given time limit. Completing the level in a particularly fast time will earn a continue, and after the game is completed, special codes are awarded depending on how many were completed. Ristar's is shown through an consisting of four stars in the upper-right corner of the screen.
Taking damage removes one star, and losing all stars causes Ristar to lose a. Nintendo Life. December 5, 2006. Retrieved April 5, 2013. ^.
Retrieved April 5, 2013. Ristar Game Manual, NA release, pgs 6–7. Ristar Game Manual, NA release, pg 10. Ristar Game Manual, NA Release, pgs 8–11. Levi Buchanan. Retrieved March 22, 2012.
Ristar Game Manual, NA release, pg 2, 1995. Levi Buchanan. Retrieved November 2, 2011.
December 22, 2010. Retrieved November 2, 2011. Mai, Peter (June 29, 2011). Retrieved March 22, 2012. Archived from on September 27, 2011.
Retrieved November 2, 2011., January 1995, pg 88. Sega Magazine, 1994. Retrieved April 2, 2013., Christmas 1994 issue, pg.
16. 'Sega's Newest Hero Takes on Solar System Scum!'
(65): 192–193. December 1994. ^. ^ Lucas M. Retrieved March 22, 2012.
^. Hardcore Gaming 101. Retrieved March 22, 2012. ^ Provo, Frank (February 16, 1995). Retrieved March 22, 2012.
Retrieved April 2, 2013. ^. Retrieved October 5, 2017. February 1995. Pp. 66–67.
^ 'Review Crew: Ristar'. February 1995. ^ New Games Cross Review – リスター・ザ・シューティングスター.
Weekly Famitsu. February 24, 1995.
'Viewpoint: Ristar'. Vol. 3 no. 2. February 1995.
^ 'ProReview: Ristar'. February 1995. January 1995. Pp. 92–93. 'Ristar'. February 1995.
Pp. 60–62. ^ 'Startling'. March 1995. ^ Sega Official Magazine January 1995, pg 89. ^ March 1995 issue., issue 41, February 1995, pages 40-41., issue 74, March 1995,. Musgrave, Shaun (August 16, 2017). Retrieved October 29, 2018., Christmas 1994 issue.
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The game stars an anthropomorphic cartoon star who uses his hands and long, stretchable arms to both move and combat enemies. Reception for the game has been generally positive, but the game's initial release was overshadowed due to the imminent ending of the Genesis's lifecycle and the succession of the Sega Saturn and other fifth generation video game consoles. While never receiving any sequels, Sega has re-released the game a number of times digitally and on Sega-themed compilations, and has occasionally given Ristar himself cameos in other Sega properties.
The evil King of Despair holds constellation of Valjee under a reign of terror, spreading misery and darkness. But from the depths of space comes Ristar, a shooting star destined for greatness. Only his special power and elastic limbs can restore happiness across all 7 levels.— back of box
Gameplay
Ristar plays as a 2D sidescrolling platformer, similar to games in the Super Mario or Sonic the Hedgehog series of video games, but focusing less on jumping and speed, and more on the use of Ristar's stretchable arms, of which can be reached in 8 different main directions. The player must maneuver Ristar through the level to its end, while avoiding damage from obstacles and enemies. Ristar's extendable arms are used as the main means of attacking enemies; through extending his arms, grabbing the enemy, and pulling himself towards them into a 'headbutt' motion to defeat them. The same motion also allows for opening treasure chests containing various items, or striking different parts of the environment, such as knocking trees over. Additionally, his elastic arms can merely be used for grabbing and/or throwing objects as well.
Beyond attacking, Ristar's arms are also used as a method of projecting him through levels. Many pole-like structures are present to swing Ristar from one side to another, across gaps or to ascend or descend platforms vertically. Ristar is also able to grab on to enemies and objects in mid-air and swing on them. Additionally, 'Star Handles' are placed in levels, where the player must have Ristar grab and use momentum to swing him around in a 360 degrees circle. Letting go launches him off in a given direction, dependent on the time of release. If enough momentum is gained, sparkles appear behind Ristar and he performs a move called the 'Meteor Strike', which makes him invincible and able to defeat any enemy upon touching them. When enough momentum is lost, usually a few seconds, flight ceases, and he drops to the ground back into his normal state, though this can be extended by bouncing off walls and ceilings during flight. Every level ends with a special 'Star Handle', which is used to launch Ristar through the end of the level. Bonus points are awarded based on Ristar's altitude when flying offscreen, similar to how levels are ended in Super Mario Bros.. Additionally, every level also contains one hidden handle that sends Ristar to a bonus stage, which involve getting through an obstacle course within a given time limit. Completing the level in a particularly fast time will earn a continue, and after the game is completed, special codes are awarded depending on how many were completed.
The game contains six planets; each planet contains a 2 standard levels, with a mini-boss in the first level and a major boss after the second level. After all are completed, the game concludes with a final boss fight.
Ristar's health is shown through an icon based health system consisting of four stars in the upper-right corner of the screen. Taking damage removes one star, and losing all stars causes Ristar to lose a life. Locating and grabbing a Ristar figure grants Ristar an extra life, while finding traditional star figures replenish his health; a yellow star replenishes one star, while a blue star restores all four.
Story
Much like other games from the same timeframe, such as Gunstar Heroes, the game's story varied between the Japanese language release and its English language counterpart. In all versions of the game, the events take place in the Valdi System, where an evil space pirate, Kaiser Greedy, has used mind control to make the planets' leaders obey him.
In the Japanese version, the inhabitants of Planet Neer (Flora in the English-language version) pray for a hero before Greedy's mind control minion, Rhio, snatches the planet elder. The desperate prayers reach the nebula of the Star Goddess, Oruto. She awakens one of her children, Ristar, with the sole purpose of granting the wishes of the innocent people. He must stop Greedy and the brainwashed leaders of each world in the galaxy to restore peace to the galaxy.
In the English-language version, Oruto is omitted altogether. Instead, Ristar has a father figure, the Legendary Hero, who is a shooting star that protects the Valdi System. Rather than Oruto awakening Ristar, the Legendary Hero was kidnapped by Greedy, and it is up to Ristar to rescue his father as well.
The Japanese version of the game ends with Greedy, and two underlings, Iounus and Uranium, stranded on a deserted planet or moon, with a picture of Ristar appearing in the space, while Greedy simply stares at it. The ending scene shown in the English shows Ristar being re-united with his father once again.